Saturday, October 17, 2015

Blood

 

In the 90's, there was a trio of first person shooters that each looked similar towards each other, as they were all developed using the Build engine. You have Duke Nukem 3D with the aliens, you have Shadow Warrior with the demon ninja's, and you have Blood with the demons in general.

Blood is an immense fun yet simple experience of which it's predecessors could be called Doom I, II and Wolfenstein 3D, respectively. Being among one of the earliest examples of each weapon having secondary attacks, it's a fan favorite for various reasons.

First of all, the weapons themselves are worth mentioning, which not only include a shotgun and a fork stick, but also magical artifacts, a voodoo doll, a shock rifle and a flammable cannister. They certainly felt tactical for different situations.

Then there is the level design, which range from going from a carnival, to a haunted mansion, to a graveyard, to a hospital, to an industrial facility, towards many other different kinds of levels. What's great is that they have many kinds of secret area's to be found.


Blood has the tendency through it's playable character Caleb to quote and references many famous horror movies such as The Shining, Jaws, Dawn of the Dead and Army of Darkness, making it a charming revenge crusade suitable for horror fans.

It also has great enemy design, and I was actually scared as a kid and teenager for not only their appearances and sounds, but also their hidden and clever placements throughout the levels, which alongside the hazards and puzzles makes up for good times.

Although not as well known as Duke Nukem 3D or Shadow Warrior, Blood really is recommendable if you want to have played one of the best FPS's from the 90's. The graphical violence is exaggerated and very entertaining!

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