Sunday, October 25, 2015

The Evil Within


Shinji Mikami's apparent swan song is flawed, but in the end the good outweighs the bad. The Evil Within is a survival horror set from a third person perspective, where you plas as a dull detective named Sebastian, and together with the forgettable Kidman and Joseph, they must uncover the mystery behind Ruvik's supernatural doings.

Or is it perhaps all inside an evil mind? Taking you to illogical nightmarish places full of traps and horrific monsters, the pacing can be felt with plenty of tension, and the games does a good job with atmosphere and jump scares, for the most part.

I noticed way too many technical issues and some poor design decisions which reminded me of The Evil Within's familiar but tiresome gameplay. Obvious nods towards his great games Resident Evil and Resident Evil 4 are present, mostly in the form of the mechanics and specific locations with their objects, and resources are for the most part scarce, or at least way lower than for instance Resident Evil 5 and 6.

I thought that the burning aspect with the matches was noticable, but maybe they should had done some more with it. Upgrading your gear is done in the form of a mysterious hospice scene that keeps coming back in the plot itself as well, and you must collect jars with green ooze and hidden keys in order to prepare yourself towards the evil dangers.

Another thing that bothered me is the game's many one hit kill attacks from several enemies, mostly the bosses, but on the other hand, you are equipped with ranged weaponry, and the AI isn't so smart. So the plot and writing were bad, but some of the special effects so to speak were well done.

I was hoping to see a bit more variety in regards to monster design, because I was led to believe that The Evil Within would be some kind of all-stars monsters based title judging from the trailers.

Rating: 7.7

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