Tuesday, October 27, 2015
Ghosts 'N Goblins
Capcom's Ghosts 'N Goblins is an old school title from the Arcade, Commodore 64 and the NES where you play as Sir Arthur who is determined to rescue his princess. As a platformer, the NES version of which I will review now is in particular truly difficult.
To start with, in order to see the true ending, you will have to beat the whole game twice. It's sort of similar towards The Legend of Zelda having 2 different quests as well, as well as several other NES games.
The intense difficulty comes from several factors. First of all, after getting hit two times, you are dead, which actually is similar towards Super Mario Bros. when I think about it, but there are more handicaps other than health points.
Second, the jumping manoeuvre for this as well as latter Ghosts 'N Goblins feels stiff, and I never really liked it, unlike other platformers from the same era, like Castlevania. There's a limited amount of freedom involved letting you only jump forward, upward or backward, but never more than that.
Third, there is one enemy in particular that will annoy the shit out of everyone attempting to beat this. They are the Red Gargoyles who fly around quite randomly and unexpected. Ironically, these enemies spawned a spin-off series called Gargoyle's Quest.
Other than the brutal difficulty, Ghosts 'N Goblins is a short and average session for me, but i do like the horror mood and graphics and sounds it provides, making it a memorable title even though it is by far not one of my favorites on the Nintendo Entertainment System.
Rating: 6.4
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