Monday, June 8, 2020

Ori and the Will of the Wisps

 

What a joy to return towards this mesmerizing world!

Ori and the Blind Forest was a surprise hit developed with the Unity engine and made by a decentralized team around the world. This direct sequel is created in the same way, but the length has become quite a bit more.

With captivating new 3D animated graphics, it is truly a shiny example to accompany the gameplay and the story. The same can be said for the soundtrack, as it accompanies the overall design, and it has neat tunes per area to wander.

The improved combat system makes this more entertaining and fulfilling, and I almost did not notice annoying or trial and errors moments during the platforming, the double jumping, the launching, the swimming, the swifting through sand, and so on.

Storywise, it's all about healing the land and it's creatures from darkness and corruption. In order to assist Ori, there are many abilities that will let you explore further, while passive abilities can also be found and bought to improve other parts during the adventuring.

With a traditional map system that details plenty of hiding items and secrets, as you progress further, more of them will be collectable, thus making you stronger in overall. Side quests are also available, and the main story has well done chasing sequences to accompany the big, intimidating bosses.

Ori and the Will of the Wisps is a versatile, greater sequel that solidifies it as Metroidvania to be inspired from. Moon Studios has proven themselves even more, and I praise them for delivering this work of art.

Rating: 8.3

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