Friday, October 28, 2016

Dark Souls III


The consistent and constant high value of the Souls franchise has easily transitioned over into the newest consoles and high end PC’s, and the latest entry has become the best selling and in my opinion the most endurable yet.

Which means that From Software continues to impress by it’s sheer amount of polish, content and so on per title, and even though they went off the track with the magnificent Bloodborne, Dark Souls III sits proudly alongside it’s beloved brethren.

With many references towards Dark Souls, Dark Souls II and even glimpses of Demon’s Souls, alongside borrowing some aesthetics from Bloodborne, it is up to you to link the fire again, no matter how cryptic the curious world and lore can be.

The soundtrack is arguably the strongest seen yet, as each boss has a unique song accompanying it, and the main theme is highly respected by many. I have once again died hundreds of times, but that feeling of endurance is as perfect at it comes, because the overall quality of level design, enemy design, methodical combat, multiplayer aspects, setting, subtle objects and so on make Dark Souls III a very rich world and it’s easily consumed by the rabid yet passionate community.
 
 
Invading, summoning and leaving messages remains valuable, addictive and mischievous to be used, and there are plenty of builds to justify several runs, such as focusing on sorcery, or faith, or dexterity, or strength etc. .

Although it’s not the strongest boss lineup, some of my new favorites include Aldrich, Oceiros and Lothric. There are plenty of NPC’s and mysterious quests to tackle into, not to mention rare items, creative new illusory walls and other secrets that even the community has yet to fInd.

And with the inevitable brilliant as usual DLC being in development, Dark Souls III is more alive(or Hollow) than ever, and it’s a great action RPG by all means. If it ain’t broke, improve upon it!

Rating: 8.7

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