Saturday, April 29, 2017

Hollow Knight

 

This is the best available indie Metroidvania so far, and I have experienced plenty of them already. The main catch is that your weapon of choice is a nail sword which can hit in 3 directions.

Hollow Knight engages you into the strange dark world of Hallownest, a mostly underground environment consisting of deep yet cozy areas, each consisting of their own unique settings to make them consistent and memorable.

Insects occupy Hallownest, and the overall plot reeks of subtle development, meaning that there is hidden lore to be found, and more background information can be obtained if you peer into the dreams of the deceased.

The music is otherworldly, melancholic and astonishing, resulting into a soundtrack of pleasant variety. The controls are precise, floaty and interesting, as you can bounce of enemies, and there are mandatory upgrades in order to progress. Think of a double jump, a super dash, wall climbing, etcetera.

Another unusual feature is that the magic and hp meters are fused into 1 bar somewhat, so that whenever you hit enemies, your soul bar goes up, and if you consume it, you can either heal up or use spells.

It’s a huge game for it’s sub genre, and it gets bigger if you include all of the optional areas and content. You will guaranteed get lost several times in the first playthrough, as the game has the special mechanic of only being able to purchase maps if you find a particular insect, plus unless you have a specific charm equipped, you will have to memorize where your current position is.


The charm system in here reminds me of Paper Mario’s badge system, where you can only equip a handful of them, and yet they all seem valuable and efficient. The charms felt balanced and I think that multiple styles are definitely available.

Secret locations and weird NPC’s galore the game everywhere too, as you will have to do your very best if you wish to achieve the 100% completion status. The game rewards exploration, and thanks to the great level design, you will naturally move to every spot in order to see what’s coming up next.

The only downside is that input lag exists, and it usually happens at predictable events, such as jumping through the acid water, or it unfortunately can also happen randomly mildy, especially during platforming or not getting hit by bosses can it be frustrating, but the gameplay is great enough to continue trying.

Hollow Knight is a magnificent video game with balancing and varied gameplay which includes enemy design, presentation and features, and is an absolute must play for any Metroid, Castlevania or Metroidvania/Castleroid fan.

Rating: 8.6

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