Saturday, February 29, 2020

Fire Emblem Echoes: Shadows of Valentia

 

On this extra day, let's review the last Fire Emblem game of the Nintendo 3DS.

Fire Emblem Echoes: Shadows of Valentia is a remake of Fire Emblem Gaiden for the Family Computer. When comparing it towards Awakening and Fates, Echoes is less ambitious and goes back towards simpler times.

It does happen to stick and stand out on it's own for being somewhat of an unusual entry or spin-off, as not only is the traditional turn based strategy involved, but you can also crawl into dungeons to take on enemies and discover loot, or you can interact with NPC's at neutral locations.

The story follows dual protagonists Alm and Celica as they undergo different paths to deal with war, through violent or peaceful means. I was unable to combine two units into one like the previous entries, but I was also still missing my rescue feature, although a work-around exists.

Voice acting has also gone up in quantity, as selected units tend to respond vocally, while the story is fully voiced too. There's also a world map involved between the acts where you can move more freely with your protagonists in the sense that you can arrange the order of levels somewhat.

Combining the odd, obtuse features of Gaiden with modern Fire Emblem mechanics makes Echoes another solid entry that rejuvenates it's original roots while giving a bit of filler content before the next project would eventually launch and return back onto a Nintendo console.

Rating: 7.8

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